Futuristic Racer Grip Announced For Consoles

Happy GDC! Caged Element has announced their futuristic racer Grip will be making the jump from Steam (which has been out since the summer) to Xbox One, PlayStation 4 and Switch. They've patterned with Wired Productions to work on the port.

Grip's Game Director Chris Mallinson took to the PlayStation Blog to talk about Caged Element, and even threw in a bit about what sounds like free post-launch DLC:

Caged Element was formed and we started work on Grip – a combat racer for the new generation. We’ve had a wealth of talent join us over the years – all of them being fans of our inspiration, and most of them having previous racing game experience. The latter comes in handy for sure, but when the cars in your game can drive on any surface and on either side, the challenge of creating interesting and balanced tracks is amplified. Thankfully, we’re confident that when the game launches, players will appreciate the wealth of track designs we’ve come up with. And there’s more to come after launch – all of them being free.

We don't have a release date yet, but if you have no patience you can check the game out on Steam Early Access.

Interview - Jason Canam From Household Games

Our first audio-interview! We've put the podcast on hold for he time being, and instead we'll be doing interview with local developers/people. Bret and I have a few ideas on hand as well.

First up is Jason Canam from Household Games who just recently released Way of the Passive Fist on PlayStation 4, Xbox One, and PC. Jason and I chat about his time at Drinkbox Studios, starting Household Games, accessibility in games, trophies/achievements and more!

Check it out and remember to subscribe on iTunes.

Explore Post-Apocalyptic Toronto Islands In Manimal Sanctuary - The VR Lurking Simulator

Manimal Sanctuary is one of the more unique games I've come across in a while, and it takes place in Toronto (specifically Toronto Island, and more specifically in a post-apocalyptic setting). It's described as a "VR lurking simulator" and you can check out the official description from the iTunes store:

Manimal Sanctuary is a virtual reality lurking simulator that uses mobile technology to enable every player's ultimate fantasy: to play a creature -- part coral reef, part Cthulhu -- who consumes human emotions. Set on the Toronto Islands after the rest of the world is devoured by gibbering monstrosities, you eavesdrop on the survivors and their everyday dramas involving things like bad potato crops and graffiti tags. And if those emotions aren't delicious enough, you can compel them to tell devastating secrets.

You can check out the trailer and screenshots below - also make sure to download the game for free on iOS and Android. I was able to play a bit of the game even without the mobile VR unit thing, so give it a whirl!

Race to Sparklepop Out On Android

A game coming out of the Toronto Game Jam 2017 is out now on Android devices as a free download.  Race to Sparklepop has you and your friends racing balloons past sharp and pointing objects.

Race to Sparklepop was created by:

Remember to download the game on Android! What will come out of the GameJam this year?

Play Rock Bottom On Itch.io

Platypus Paradox's second submission to the Northern Game Design Challenge was Rock Bottom, which is a 2d pixel platformer that was made under 48 hours.

"We've all felt the pain of loss, depression or anxiety. It's almost impossible to not be affected by at least one of these things in day to day life. They can make you feel like you've sunk to a depth that there is no easy escape.  What if that pit was a real entity you needed to conquer in order to  move on? That is the world of Rock Bottom. Face increasingly more difficult platforming levels to climb to the top, collecting new skills and finding the secrets of the story hidden throughout." 

You can check out some screenshots below and play the game for free on itchi.io right here. The game was created in under 2 days, but check out Platypus Studios on Twitter for more from the studio.