Interview w. Batty Zabella dev Kyle Sharpe

Interview w. Batty Zabella dev Kyle Sharpe

We talked with Kyle Sharpe (aka Ice Cold Blood) about his debut point-and-click horror game Batty Zabella. We discuss the constraints of developing a game that has to run on decades-old hardware, the underserved strain of "funny" horror in games a la Addams Family or The Munsters and much more.

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Ep 221 - Explorying Some Storyies (feat. Viktor from Blue Pin Studio)

Ep 221 - Explorying Some Storyies (feat. Viktor from Blue Pin Studio)

Stephan is joined by Toronto-based game developer Viktor from Blue Pin Studio, whose upcoming project Explory Story has been covered on this program extensively. We talk about the new spin-off studio from fellow Toronto devs Quill Studios, the controversy Canadian voice actress Jennifer Hale stepped into regarding the Bayonetta 3 dispute, we wishlist some upcoming Canadian games and more!

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Ep 219 - Chaos Query (feat. Symbiosis Games)

Ep 219 - Chaos Query (feat. Symbiosis Games)

This week we're talking to Symbiosis Games about their spiritual successor to 2005's beloved Tom Clancy's Splinter Cell: Chaos Theory which is set to release on Steam in 2023: SPECTRE. We talk about what it means to modernize a classic gaming experience, their intriguing Californian patron funding the game's development and review their Steam page in real-time!

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Interview w. James Russwurm & Canada's First Game Dev Union ✊

Interview w. James Russwurm & Canada's First Game Dev Union ✊

In a little over a month James Russworm and his colleagues at Keywords Edmonton, who’d been supporting BioWare Edmonton with quality assurance support since the Mass Effect Legendary Edition, voted unanimously to unionize their studio creating the FIRST game dev studio union in the country

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